Easy
EST. TIME: 45 minIntroduction to Classes and Objects
To understand the basic concepts of classes and objects in Object-Oriented Programming.
Theory
Class is a blueprint or template for creating objects. It defines a set of attributes and methods that the created objects will have.
Object is an instance of a class. It is a real-world entity that has state and behavior.
Key Concepts:
- Classes provide the structure.
- Objects provide the data.
- Method define the behavior.
Procedure
- Select the Classes and Objects simulation.
- Define a class with properties and methods.
- Instantiate objects using the class.
- Interact with the objects to see how state changes.